Jan 15, 2007, 07:41 AM // 07:41
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#21
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Quote:
Originally Posted by Skye Marin
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The other skills are mostly useless. Any skill that refers to PvE aggro or showing trap locations, or enemy locations, or showing energy is not something I'd ever expect to see in the game.
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Enemy location is a critical information in a strategy game. Even if GW is a RPG game, strategy is a big element of GvG game. Since GvG is the highlight of Guild Wars, the skill will be a great addition to the game.
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Jan 15, 2007, 08:46 AM // 08:46
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#22
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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If you can't use the compass to work out your strategies, i'm very surprised how you manage to survive.
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Jan 19, 2007, 01:17 AM // 01:17
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#23
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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added more skills
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Jan 19, 2007, 03:59 AM // 03:59
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#24
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Ascalonian Squire
Join Date: Sep 2006
Guild: Diversionary Tactics [DT]
Profession: R/Me
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Ranger Skills
Scar The Wind (Elite Bow Attack) Marksmanship
10 Energy 15 Recharge
Fire 3 Arrows Simutaniously at target foe. These arrows strike for +5-20 Dmg if they hit. (50% Failure Chance with Marks. 11 or Less)
Winters Frost (Preperation) Wildernes Survival
10 Energy 2 Activation 20 Recharge
For 24 Seconds your Arrows Deal Cold Damage and Strike for +5-15 Dmg and an Additional +5-20 Dmg if target for is Casting a Spell or Moving
Druids Wrath (Stance) Expertise
10 Energy 25 Recharge
for 5-20 Seconds you attack 25% Faster, each time u take elemental Damage this stance is refreshed.
Beastal Death Strike (Elite Pet Attack) Beast Mastery
10 Energy 15 Recharge
Your pet attempts a Beastal Death Strike that deals +5-40 Dmg and causes Cripple, Poisoning, disease, and Deep wound for 5-15 seconds, you are dazed for 10 seconds.
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Jan 23, 2007, 06:25 PM // 18:25
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#25
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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^Ok..I'm the star here. If you have your own skill ideas, please make your own thread!
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Jan 23, 2007, 06:27 PM // 18:27
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#26
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Quote:
Originally Posted by Emik
If you can't use the compass to work out your strategies, i'm very surprised how you manage to survive.
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You can use your compass for scouting outside rader range.
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